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About the role
Research Intern - Neural Rendering & Character AI (Applied Science) at Microsoft
Required Skills
neural renderingcomputer visiondeep learningpytorchpythonc++3d generationgaussian splattingdiffusion models
About the Role
Research Internship at Microsoft's Applied Sciences group focusing on neural rendering and generative 3D/4D for digital humans and interactive characters. The role involves conducting original research, building prototypes, and contributing to cutting-edge projects in neural scene representations, generative 3D/4D, digital human animation, and interactive character intelligence.Key Responsibilities
- Conduct original research and build prototypes in neural rendering & scene representations
- Work on generative 3D/4D methods including diffusion/score-based approaches
- Develop digital human & facial animation systems with speech/audio-driven capabilities
- Design datasets and evaluation protocols with benchmarking against public/internal evaluations
- Optimize for fidelity, robustness, or efficiency depending on project goals
Required Skills & Qualifications
Must Have:
- Currently enrolled in Master's or Ph.D. program in CS, EE, Applied Math or related field
- Focus in vision/graphics/ML within academic program
- Physically located at Microsoft worksite for internship duration
- Submit minimum of two reference letters, cover letter, and relevant work/research samples
Nice to Have:
- Hands-on experience with deep learning (PyTorch) and familiarity with diffusion/transformers
- Proficient programming skills in Python and/or C++ with clear technical communication
- Publications in top conferences (CVPR, ICCV, SIGGRAPH, NeurIPS, etc.)
- Depth in neural rendering, Gaussian splatting, NeRF-style models, generative 3D/4D
- Experience with scalable training, dataset curation, and evaluation techniques
Benefits & Perks
- Industry leading healthcare